neuroscience

Behavior modelling with AI

I used AI computational models to study human gameplay as part of the Matemarote project. It involved reinforcement learning, and technical skills such as SQL and javascript.

Sensory processing in rats

Neural population model of rat primary somatosensory cortex and how it drives the fealing of the passage of time. This is an ongoing project at the Tactile perception and learning lab at SISSA, Trieste.